• Facebook Social Ikon
  • Linkedin Social Ikon
  • GitHub-Mark-120px-plus

Hello!

My name is Yunis Al-Breihi, An aspiring programmer in Game Development and an experienced 3D artist in the Film and TV industry.

My journey into programming started when I realized that what I loved about working with 3D was the programs, the tech and the problem solving. Whether this was in Autodesk Maya, how to setup lights or figuring out how to fix a co-workers computer software, it is all fun and interesting.

And now I ventured into the world of programming, to further inspire problem solving and understand how all the things I learned in the software's I use are made.

These are things that I love sharing with others and hopefully they can share some of what drives them forward, their passions and what they love about game programming!

Programming/ Tech Art

DebugData Tool

Unity

C#

Tool Programming

DebugDataTool_ToolScreen.png
DebugDataTool_ToolScreen.png

Minimap Tool

Unity

C#

Tool Programming

MiniMapTool_Pic.png
MiniMapTool_Pic.png

Mario Maker

SFML

C++

Tool Programming

Achievement Tool

Unreal

Blueprints

Tool Programming

AchievementTool_Pic2.png
AchievementTool_Pic2.png

Game Projects

Fragment

Unity

Tech Art

AI Programming

Seventh Circle

Unreal

Gameplay Programming

UI Programming

Hammer Hermit

Unity

Tech Art

Gameplay Programming

 
 
Yunis Al-Breihi
Programmer
Technical Artist
3D Generalist
 

@ 2020 by Yunis Al-Breihi

  • Facebook Social Ikon
  • Linkedin Social Ikon
  • GitHub-Mark-120px-plus